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Creators/Authors contains: "Zhang, Wen-Hao"

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  1. Two facts about cortex are widely accepted: neuronal responses show large spiking variability with near Poisson statistics and cortical circuits feature abundant recurrent connections between neurons. How these spiking and circuit properties combine to support sensory representation and information processing is not well understood. We build a theoretical framework showing that these two ubiquitous features of cortex combine to produce optimal sampling-based Bayesian inference. Recurrent connections store an internal model of the external world, and Poissonian variability of spike responses drives flexible sampling from the posterior stimulus distributions obtained by combining feedforward and recurrent neuronal inputs. We illustrate how this framework for sampling-based inference can be used by cortex to represent latent multivariate stimuli organized either hierarchically or in parallel. A neural signature of such network sampling are internally generated differential correlations whose amplitude is determined by the prior stored in the circuit, which provides an experimentally testable prediction for our framework. 
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  2. null (Ed.)
    Recent advances in deep generative models have led to immense progress in 3D shape synthesis. While existing models are able to synthesize shapes represented as voxels, point-clouds, or implicit functions, these methods only indirectly enforce the plausibility of the final 3D shape surface. Here we present a 3D shape synthesis framework (SurfGen) that directly applies adversarial training to the object surface. Our approach uses a differentiable spherical projection layer to capture and represent the explicit zero isosurface of an implicit 3D generator as functions defined on the unit sphere. By processing the spherical representation of 3D object surfaces with a spherical CNN in an adversarial setting, our generator can better learn the statistics of natural shape surfaces. We evaluate our model on large-scale shape datasets, and demonstrate that the end-to-end trained model is capable of generating high fidelity 3D shapes with diverse topology. 
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  3. Our brain perceives the world by exploiting multisensory cues to extract information about various aspects of external stimuli. The sensory cues from the same stimulus should be integrated to improve perception, and otherwise segregated to distinguish different stimuli. In reality, however, the brain faces the challenge of recognizing stimuli without knowing in advance the sources of sensory cues. To address this challenge, we propose that the brain conducts integration and segregation concurrently with complementary neurons. Studying the inference of heading-direction via visual and vestibular cues, we develop a network model with two reciprocally connected modules modeling interacting visual-vestibular areas. In each module, there are two groups of neurons whose tunings under each sensory cue are either congruent or opposite. We show that congruent neurons implement integration, while opposite neurons compute cue disparity information for segregation, and the interplay between two groups of neurons achieves efficient multisensory information processing. 
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